Aaron Leo
PHD Candidate of Architecture, Associate Professor
Advisor for MA and MFA students
Research Fields
1)Digital Animation
2)Digital Entertainment and Serious Games
3)Virtual Reality and Augmented Reality
Academic and Social Post
Member of the Information & Interaction Design Committee(2015-2018)
Head of the Digital Animation and Entertainment Lab in D&I(2019-present)
Education Background
2014 - present PHD Candidate of Architecture, Tongji University
2002 - 2005 Master of Corporation Management, Tongji University
1998 - 2002 Bachelor of Advertising, Tongji University
Work Experience
2019 - present Work as an associate professor in the College of Design and Innovation, Tongji University. Established the Digital Animation and Entertainment Lab.
2013 - present Work as a supervisor for MA and MFA students.
2015 - 2018 Work as an associate professor, head of the animation department and assistant to dean in the College of Arts and Media, Tongji University.
2011 - 2018 Established and was in charge of the Non-Planar Screen Lab in the College of Arts and Media.
2005 - 2015 Worked as a lecturer in the animation department of the College of Arts and Media, Tongji University.
2004 - 2005 Worked as a 3D artist in UBISOFT, Shanghai Studio.
Representative Achievements
2018 In charge of the research project developing an interactive demonstration system for the sales of aerospace services.
2017 In charge of the research project designing an animation to explain the mechanism of undersea earthquake-detecting gliders.
2017 In charge of the research project designing an animation to explain the mechanism of national ocean observing network.
2017 In charge of the research project developing a real-time visualization system for the FY-4 satellite.
2016 In charge of the educational research project on how to enhance the teaching capacity of new teachers from Tongji University.
2016 In charge of the research project developing a virtual satellite exhibition system.
2016 In charge of the research project developing a real-time simulation system to visualize satellite movement.
2016 In charge of the research project the application of digital animation techniques to explain scientific research projects.
2016 In charge of the Shanghai art research project for young teachers: a study on the effectiveness of teaching art students about abstract concepts with the help of digital animations: using 3D animation lessons as an example.
2015 In charge of the research project the development of a virtual dome system and the production of animations for the aerospace industry.
2015 In charge of the key educational research project looking into and learning from the experience of general education in the universities in Taiwan from Tongji University.
2013 In charge of the educational research project the creation of 4D media from Tongji University.
2011 In charge of the projects the development of courses taught in English and the development of advanced bilingual teaching teams from Tongji University.
2009 In charge of the research project a preliminary study on the education of digital media art: the pedagogy of 3D art from Tongji University.
2007 Participated in the educational reform project the development of the animation program as a national characteristic one and designing a scheme to cultivate talents of new media art.
Publications
Papers:(no more than 15)
[1] Liu, Y., Liu, Z., Jin, Y. (2019). A VRLE Design Scheme for the Learning of Film Making. In HCI International 2019. Springer, Cham. (accepted)
[2] Qiao, X., Liu, Z., Jin, Y. (2019). Virtual Dome System using HMDs: An Alternative to the Expensive and Less Accessible Physical Domes. In HCI International 2019. Springer, Cham. (accepted)
[3] Liu, Z., Jin, Y., Liao, S., & Zhao, Z. (2018, July). Does the Quality of Digital Teaching Materials Matter?. In International Conference on Learning and Collaboration Technologies (pp. 266-278). Springer, Cham.
[4] He, X., & Liu, Z. (2018, July). A Novel Way of Estimating a User’s Focus of Attention in a Virtual Environment. In International Conference on Virtual, Augmented and Mixed Reality (pp. 71-81). Springer, Cham.
[5] Liu, Z., Wangluo, S., & Dong, H. (2016, July). Advances and tendencies: A review of recent studies on virtual reality for pain management. In International Conference on Virtual, Augmented and Mixed Reality (pp. 512-520). Springer, Cham.
[6] Liu, Z. J., & Dong, H. (2016). Virtual Reality Technology for Pain Management. In Designing Around People (pp. 75-84). Springer, Cham.
[7] Jin, Y., & Liu, Z. (2015, August). StringWeaver: Research on a Framework with an Alterable Physical Interface for Generative Art. In International Conference on Human-Computer Interaction (pp. 292-304). Springer, Cham.
[8] Liu, Z., & Jin, Y. (2015). Fast Scheme for Projective Geometric Correction and Edge Blending Based on High Dynamic Range Images. Journal of Donghua University (English Edition), (2), 8.
[9] Zhou, X., Liu, Z., & Tian, Y. (2014, June). The Study of Interactive Design in Service Systems for Community Self-help Charitable Facilities. In International Conference on Cross-Cultural Design (pp. 403-414). Springer, Cham.
[10] Liu, Z. (2014). A low cost solution to stereoscopic projection on cylindrical screens: study on 3-channel stereoscopic projection with single computer and HLSL post processing techniques. In the Journal of Science and Communication, (002), 112-115.
[11] Liu, Z. (2014). Generating real-time image for dome screen based on RTT and texture mapping. In the Journal of Art and Design.
[12] Liu, Z. (2013). Teaching Art Students in English in China: A Challenging Task and a Rewarding Undertaking. In Proceedings of the First International Symposium on Pedagogical Research (pp. 105-109). Shanghai: Tongji Press.
[13] Liu, Z. (2013). A Brief Analysis on the Forms and Creation Methods of Non-planar Images. In Environmental Media, Proceedings of the Deans’ New Media Art Forum 2009
[14] Liu, Z. (2009). Sense, Perception and the Creation of New Media Art. In Self dependent innovation and sustainable development, 11th Annual Conference of China Association for Science and Technology (4).
[15] Liu, Z. (2007). Usage of High Dynamic Range Images in Virtual Reality. In the Journal of Art and Design, (2), 101-103.
Exhibitions:
2019 Music visualization artworks Timeless-Flower and Timeless-Universe were exhibited in the art exhibition Timeless held in Home of Aston Martin in Shanghai. (personal artwork)
2018 The Light of Creation: A Workshop of VR Art participated in the 5th national exhibition of art workshops from universities organized by the Chinese Ministry of Education and won the 1st prize. (person in charge)
2018 VRT virtual gallery and VR Film School participated in the 20th China International Industrial Exposition and won the Award for Excellent Exhibits from universities. (artworks guided by Aaron Leo)
2018 VRT virtual gallery and VR Film School participated in the 3rd Hui Chuang Qing Chun exibition of innovative creations by university students held in Shanghai International Fashion Center. (artworks guided by Aaron Leo)
2018 Dome films Nightmare, Chinese Idyll and Samsara participated in the Swiss Innovation Week 2018. (artworks guided by Aaron Leo)
2017 Animations Harry and S.M.H. participated in the 2nd Hui Chuang Qing Chun exibition of innovative creations by university students held in Shanghai International Fashion Center. (artworks guided by Aaron Leo)
2017 The Light of Creation: A Workshop of VR Art participated in the 5th Shanghai exhibition of art workshops from universities organized by the Shanghai Committee of Education and was promoted to the national exhibition representing Shanghai universities. (person in charge)
2017 Went to Shih Hsin University in Taiwan as the leader of the visiting team with VRT virtual gallery and VR Film School to participate in the joint art exhibition Radius=1000 miles held in Huashan 1914 creative park. (person in charge)
2017 VRT virtual gallery and VR Film School participated in the exhibition of VR products affiliated to the forum of the development of VR industry held in Shanghai Library. (artworks guided by Aaron Leo)
2016 Dome film Samsara was shown to the public in the Jena International Full-dome Festival held in Jena, Germany. (artwork guided by Aaron Leo)
2015 Interactive installation A Thousand Faces participated in the 2015 Shanghai International Exhibition of Art and Science held in the China Pavilion of Expo 2010, and won the Best Creativity Award. (person in charge)
2014 Dome films Nightmare and Chinese Idyll was shown to the public in the Jena International Full-dome Festival held in Jena, Germany. Nightmare won the Emphasis on Emotion Award. (artwork guided by Aaron Leo)
2008 Interactive artworks Invasion, Constellation Mobius, Digital Campus, Nian and etc. participated in the new media art exhibition affiliated to the National Forum of New Media Art for Deans. Invasion won the 1st Prize of the China Academy Award in the new media installation category. (artworks created and guided by Aaron Leo)
Honors and Awards
[1] 2019 Hong Da Award for excellence in education
[2] 2018 Award for Excellent Exhibits of the China International Industrial Exposition
[3] 2018 1st Prize of the 5th national exhibition of art workshops from universities organized by the Chinese ministry of education
[4] 2018 2nd prize, Award for Educational Achievements of Tongji University
[5] 2017 1st prize, YU Cai Award for Excellence in Education granted by Tongji University
[6] 2016 Leading talents of the Jiading District, Shanghai
[7] 2015 Best Creativity Award of the 2015 Shanghai International Exhibition of Art and Science
[8] 2014 3rd prize, Shanghai Teaching Competition for Young Teachers
[9] 2014 2nd prize, Award for Educational Achievements of Tongji University
[10] 2014 1st prize, Teaching Competition for Young Teachers in Tongji University and Special Award for Best Teaching Content and Method
[11] 2012 Hong Da Award for excellence in education
[12] 2012 2nd prize, Teaching Competition for Young Teachers in Tongji University
[13] 2012 1st prize, Teaching Competition for Young Teachers in the College of Design and Art
[14] 2010 3rd prize, Teaching Competition for Young Teachers in Tongji University and Special Award for Best Teaching Content and Method
[15] 2010 1st prize, Su Bang Jun Award for excellence in education
[16] 2009 1st Prize of the China Academy Award (new media installation category)
[17] 2009 2nd prize, Award for Educational Achievements of Shanghai
[18] 2009 2nd prize, Award for Excellence in Education granted by Tongji University
International Exchanges and Activities
2017 Went to Shih Hsin University in Taiwan as the leader of the visiting team to participate in the joint art exhibition Radius=1000 miles held in Huashan 1914 creative park.
2016 Went to Toronto, Canada to participate in the HCI 2016 conference and gave a paper presentation.
2016 Went to Cambridge University in UK to participate in the CWUAAT 2016 conference and gave a paper presentation.
2015 Went to Trossingen University of Music and Bauhaus University in Germany for academic exchanges.
2012 Went to Illinois University in Illinois, USA as a visiting scholar. Studied and researched on teaching in English.
2009 Went to Westminster University in London, United Kingdom to participate in the summer school program, studying and exchanging ideas on educational methodology.
2008 Went to Rensselaer University in New York State, USA to celebrate the establishment of their new college, and visited professors in several universities including NYU and MIT.
2007 Went to Bauhaus University in Weimar, Germany for academic exchange. Helped students with their projects, and gave a speech on game development during the stay.
Contact
Email: wingeddreamer@tongji.edu.cn
Website: www.aboutleo.cn
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